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Old Sep 25, 2007, 08:59 PM // 20:59   #41
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Is this better??
Berserker Stance + Standing Slash
Signet of Strength
Sun and moon slash
Crippling Slash + Gash
Bane Signet + Steelfang Slash

Last edited by dark_prince2023; Sep 26, 2007 at 12:17 PM // 12:17..
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Old Sep 25, 2007, 11:28 PM // 23:28   #42
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Pretty sure this was already said:

Don't bother with smiting prayers, at least not when you're just beginning. Your sword will do way more damage.

Further - Beserker stance is bad, who needs an IAS that ends when you use attack skills?. Just bring flail, it's pretty much the best PvE warrior skill in the game.

Signet of strength is also bad. There's better ways to add damage. Like flail.

Steelfang slash isn't very good unless you have one of the PvE only knockdown skills. To build adrenaline fast, bring enraging charge. This doubles as a nice way to get moving after flail.

Also, on the 5 monks thing - bad plan. 2 is enough, anymore and you get diminishing returns, as you can only prot so much. Don't think of classes with /mo is monks in the same way. They may carry around aegis or draw, but they're not spending most of their time keeping people alive. An E/mo with aegis is still an ele.
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Old Sep 26, 2007, 12:12 PM // 12:12   #43
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I'm not just begining and the bane signet is for the knockdown and steelfang caps on that. I'm not really trying to use any energy. I don't see any skills all I see are attacks, signets, and stances there so why do you say Beserker wont work?? If you don't like sig of strangth then I can swap it with Knee Cutter. Why do people in this forum keep forgeting that this is a PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE Forum!!!!!! An ele/monk can be just a monk if you only give it monk skills.
so thats:
Berserker Stance + Standing Slash
Sun and moon slash
Crippling Slash + Gash + Knee Cutter
Bane Signet + Steelfang Slash

Last edited by dark_prince2023; Sep 26, 2007 at 12:35 PM // 12:35..
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Old Sep 26, 2007, 12:44 PM // 12:44   #44
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Quote:
Originally Posted by dark_prince2023
I'm not just begining and the bane signet is for the knockdown and steelfang caps on that. I'm not really trying to use any energy. I don't see any skills all I see are attacks, signets, and stances there so why do you say Beserker wont work?? If you don't like sig of strangth then I can swap it with Knee Cutter. Why do people in this forum keep forgeting that this is a PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE PVE Forum!!!!!! An ele/monk can be just a monk if you only give it monk skills.
so thats:
Berserker Stance + Standing Slash
Sun and moon slash
Crippling Slash + Gash + Knee Cutter
Bane Signet + Steelfang Slash
Please stop limiting yourself to bad skills that require more bad skills to work.
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Old Sep 26, 2007, 01:08 PM // 13:08   #45
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ok it's a lost cause I'm going with my last response. thank you all you have helped me greatly but it seems that I'm noob if I do and noob if I don't.
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Old Sep 26, 2007, 02:02 PM // 14:02   #46
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Quote:
Originally Posted by dark_prince2023
I'm asking for critics on my build.
tips for improvement
Yet you are refusing to listen to advise.
People have told you how you could improve the build yet you insist on sticking with one you want. Thats fine, people are entitled to play how they want.

Just dont go saying people havent been trying to help.
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Old Sep 26, 2007, 04:21 PM // 16:21   #47
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Last ditch attempt here: Just use this general template, it works for almost every good warrior build there is.

Attack skill 1
Attack skill 2
Attack skill 3
Attack skill 4/Utility skill
Flail (It's PvE, don't even consider any other IAS)
Utility skill 1 (Enraging charge, FGJ, Sprint, rush, etc.)
Utility skill 2 (Healing Signet, watch yourself, lion's comfort)
Rez

The following are bad skills:
Bane Signet- Long recharge, only KDs if they're attacking, it's in smiting prayers. Take a hammer war, bull strike, brawling headbutt, or club of a thousand bears if you want a knockdown.

Beserker Stance - It's an IAS that you can't keep up 100% of the time, and it ends if you use an attack skill. It's ok if you only have prophecies, but if you have flail, there's no point.

Signet of Strength - Low bonus damage with a long recharge. You get a lot more bonus damage out of something like a conjure, especially on a sword bar.

Finally, an E/mo with nothing but monk skills is a waste of time. You don't need more than 2 dedicated healers, whether they be monk, rit, or something else. Eles are best at being eles and monks are best at being monks. Your secondary exists to support your primary profession, not supplant it.
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Old Sep 26, 2007, 07:21 PM // 19:21   #48
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I didn't say that people haven't been helping me. I have been changing my skills based on people’s advice. But it's the people that say no your build is crap and don't give me reasons and how to change it that aren’t helping. If you notice my first post isn't the same I have edited it several times since I started this thread if you read. I once had live victoriously and mending but now I have changed it. I have IAS, elite and got rid of all but one monk skill and added skills that people have suggested. Every time I change it I get the no you can't reply in the beginning yes I understood because I misread wiki on a lot of things and I apologized and changed it. Now I’m staying with my build and I am thinking everyone for there help.
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Old Sep 26, 2007, 07:22 PM // 19:22   #49
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I didn't say that people haven't been helping me. I have been changing my skills based on people’s advice. But it's the people that say no your build is crap and don't give me reasons and how to change it that aren’t helping. If you notice my first post isn't the same I have edited it several times since I started this thread if you read. I once had live victoriously and mending but now I have changed it. I have IAS, elite and got rid of all but one monk skill and added skills that people have suggested. Every time I change it I get the no you can't reply in the beginning yes I understood because I misread wiki on a lot of things and I apologized and changed it. Now I’m staying with my build and I am thinking everyone for there help.
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Old Sep 26, 2007, 07:25 PM // 19:25   #50
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Well people have posted full builds for you. You choose to keep some of your current skills and ask how to improve from that. You can either spend several days slowly changing 1 skill at a time until you reach one of the posted builds...or you could just use one of the posted builds

But again if you want to play with whatever build you like go ahead and do so. Can be a lot of fun playing with different builds and improving them yourself.
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Old Sep 26, 2007, 07:44 PM // 19:44   #51
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I don't want someones cookie cutter builds I just want to improve my current build and I'm thinking people for there suggestions but also like you said I have the last discision and I now have enough information to feel comfadent that I will be able to play with this build anything else I need I can take support charicters. I still don't see why beserker wont work I have NO SKILLS on my bar they are all attacks , stances, and signets non of them say skill.

Last edited by dark_prince2023; Sep 26, 2007 at 07:57 PM // 19:57..
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Old Sep 26, 2007, 08:56 PM // 20:56   #52
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Quote:
Originally Posted by dark_prince2023
I don't want someones cookie cutter builds I just want to improve my current build and I'm thinking people for there suggestions but also like you said I have the last discision and I now have enough information to feel comfadent that I will be able to play with this build anything else I need I can take support charicters. I still don't see why beserker wont work I have NO SKILLS on my bar they are all attacks , stances, and signets non of them say skill.
Cookie cutters exist because they work. It doesn't make you a bad person to take one of those and tweak it to fit what you're doing. At any rate, most cookie cutters don't have 8 mandatory skills, there's usually several optional slots.

As for berserker's... everything on your bar is a skill. All 8 of them. A spell is a skill, a stance is a skill, and an attack is a skill. They all end berserker's, which means that if you do pretty much anything it ends.
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Old Sep 27, 2007, 06:36 AM // 06:36   #53
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Quote:
Originally Posted by Dr Strangelove
Cookie cutters exist because they work. It doesn't make you a bad person to take one of those and tweak it to fit what you're doing. At any rate, most cookie cutters don't have 8 mandatory skills, there's usually several optional slots.

As for berserker's... everything on your bar is a skill. All 8 of them. A spell is a skill, a stance is a skill, and an attack is a skill. They all end berserker's, which means that if you do pretty much anything it ends.
Then why in wiki does it say Attack, Spell, Signet, Skill?? Why not say skill for everything?
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Old Sep 27, 2007, 06:53 AM // 06:53   #54
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Because... There's some effects that differ from skill type to skill type.
Backfire will get you when you use any 'Spell' type skill; and Ignorance will only affect 'Signet' type skills.
Berserker Stance is really bad. Even if I only had Prophecies... I'd still Frenzy.
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Old Sep 27, 2007, 11:05 AM // 11:05   #55
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Quote:
Originally Posted by dark_prince2023
Then why in wiki does it say Attack, Spell, Signet, Skill?? Why not say skill for everything?
That is not relevant. What you are missing here is that the clause in Berserker Stance says specificially that whatever "skill" you use will cancel Berserker Stance. The skills themselves differ and have different applications according to their roles; for example, I'd struggle to see Parasitic Bond as an Axe Attack Skill, or Eviscerate being an Enchantment Spell.

Apart from the fundamental, imaginary boundaries that usually help one make builds, there are also specific spells that cater to such skill types. Merely because one skill references all skills does not mean skill types are useless.
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Old Sep 27, 2007, 01:18 PM // 13:18   #56
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Quote:
Originally Posted by dark_prince2023
Then why in wiki does it say Attack, Spell, Signet, Skill?? Why not say skill for everything?
Because then you'd barely be able to move without triggering every hex on you. Most things are much more specific than just activating on any "skill."

[skill]Wary Stance[/skill] Activates on an "Attack skill," (not just a mere attack, but an attack skill).
[skill]Spiteful Spirit[/skill] Activates on an attack (notice it doesn't say attack skill this time) or a skill use.
[skill]Shame[/skill] Only activates when you cast a spell targeting an ally.

Would be a pretty one dimensional game if they didn't break skills down into types.

Last edited by iridescentfyre; Sep 27, 2007 at 01:21 PM // 13:21..
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Old Sep 27, 2007, 01:43 PM // 13:43   #57
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Is this better??
Flail + Standing Slash
Sun and moon slash
Crippling Slash + Gash + Knee Cutter
Healing Signet
"To the Limit!" or Lion's Comfort
Thank you I know I'm hard headed and demanding and I thank everyone that helped explain things to me.

Last edited by dark_prince2023; Sep 27, 2007 at 02:06 PM // 14:06..
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Old Sep 27, 2007, 03:10 PM // 15:10   #58
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Quote:
Originally Posted by dark_prince2023
Is this better??
Flail + Standing Slash
Sun and moon slash
Crippling Slash + Gash + Knee Cutter
Healing Signet
"To the Limit!" or Lion's Comfort
Thank you I know I'm hard headed and demanding and I thank everyone that helped explain things to me.
That's looking pretty good. Couple things though:

Enraging charge is really nice, both as a way to cancel flail, and as a way to quickly build up adrenaline. It's significantly more effective than "To the limit" in practice.

Sun and moon slash work really nicely with a conjure. That would be really nice on your bar given the relatively small number of +damage skills.

I like the use of knee cutter, but it seems like you could put another energy skill on your bar to take advantage of it.

Flail
Enraging Charge
Crippling Slash
Knee Cutter
Sun And Moon Slash
Some Energy Based Offensive skill (Protector's Strike, Bull's strike, a PvE-only skill, savage slash)
Conjure Frost
Rez

12+1+whatever sword mastery
10 water magic
9+1 Strength

A lot of stuff fits really nicely in that last slot. Personally, I'd lean towards protector's strike or savage slash, as the extra attack will trigger your conjure more.

Self heal is nice, but at the end of the day it's PvE and you'll always have a monk there.

Added a rez, because it's a good idea. If you're rolling with henchies, you can get away without one, but meh.

EDIT: Forgot Gash, which would take that energy based slot.
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